World Of Warcraft History

Hello Everyone.I'm gonna start this post by writing about the Dragon Aspects.Hope you enjoy it!

Creation of the original Aspects


Before they were dragons, the Aspects were proto-dragons.They stood united against a bloodthirsty monster who threatened their race, the Father of Dragons known as Galakrond.

After the ordering of Azeroth, the titans prepared to leave Azeroth.
However, before they departed, they charged the greatest species of the world, the dragonflights, with the task of watching over Kalimdor, lest any force should threaten its perfect tranquility.
There were many dragonflights in that age, yet there were five that held dominion over their brethren. It was these five flights that the Titans chose to shepherd the budding world.
The greatest members of the Pantheon imbued a portion of their vast power upon each of the flights' leader whom themselves were created by the titans from the dragon known as Galakrond.
These majestic dragons became known as the Aspects. Aman'Thul, the Highfather of the Pantheon, charged the bronze dragon Nozdormu with guarding over time itself and police the ever-spinning pathways of fate and destiny.
 Eonar, the Titan patron of all life, blessed both the red dragon Alexstrasza and her younger sister, the green dragon Ysera, so they would safeguard all living creatures and watch over the growing wilds of the world, respectively.
 Norgannon, the Titan lore keeper and master magician, made the blue dragon Malygos the guardian of magic and hidden arcanum. Khaz'goroth, the Titan shaper and forger of the world, gave the black dragon Neltharion dominion over the earth and the deep places of the world.
Thus empowered, the Aspects were charged with the world's defence in the Titans' absence. With the dragons prepared to safeguard their creation, the Titans left Azeroth behind forever.

Selection

The titans empowered the five dragons, each with specific powers, to lead the dragonflights and watch over Ancient Kalimdor and its evolution (at the time, the sole continent of Azeroth).
According to legend, when the Aspects were first created, the moons had been in a rare conjunction known as the Embrace.
A repeat of this same alignment was is crucial to the proper working of the magic necessary to facilitate the alteration of a normal dragon into an Aspect. It is impossible to select a new Aspect or even even try to call a new one, as long as the current one lives.

Power and Duties

Aspects are more then just dragons with different skills and extra powers. When the titans blessed all of them - including later Kalecgos - they gave them insights and other ways of understanding things.
 They are more than dragons. Until the creation of Chromatus barring other Aspects, no single dragon was able to defeat one.
Although they are parts of a whole and were never meant to be separate, they are also complete unto themselves as well.The titans gift is also a burden.
 Neltharion felt every rock in Azeroth pressed down on him. His body splintered and cracked. It was beyond physical agony; his spirit was unravelling, suffocated by the unfathomable load. He saw it as a life of eternal torment.
 However with it came an incredible strength, as the weight of Azeroth was his to command.
When the titans departed, they said to the Aspects: "unto each of you was given a gift; unto all of you is given the duty Their one true duty was to prevent the Hour of Twilight at all costs.


The Old Gods


The Old Gods (a.k.a. the Old Whisperings, the Elder Gods, the Old Lords or the Dread Elders) are mysterious, godlike and greatly malefic horrors which ruled in tyranny over the infant universe before they were defeated and sequestered within the primordial world of Azeroth by the Titanic Pantheon.

Only very few mortals have ever been aware of the Old Gods' existence. Fewer still considered them anything more than ominous myths from a time before time began; the rumor of a dread and ancient past that should forever stay forgotten to the mortal races.

The Ordering of Azeroth


None now remember how Azeroth came to be, yet legends persist that the Titans traveled to the newly formed world--shaping the land and first seeding it with life. 

Beings as the Earthen were then created by the Pantheon to complete the mighty works the Titans had begun, and to prepare Azeroth for the time when it would give birth to the first mortal creatures.
After the Titans had departed from Azeroth however, a great calamity befell the young world.From the endless void of the universe, unspeakable terrors known only as Old Gods came.The world buckled to its foundation under dire power unimaginable, and the elements were thrown into such great disorder that Azeroth degenerated back to a state of primordial chaos, atrophy and destruction; a world where no life could ever form or exist.The creations of the Titans too were subjugated by the Old Gods, becoming afflicted with the Curse of Flesh. The elements that comprised the world had become as the dark pawns of the Old Gods, and the Titans' creations had either been destroyed or were suffering a far worse fate. When the Titans discovered what transpired upon their youngest seedling, they made their return. The Pantheon struck down the four Elemental Lords who were devastating the world and shattered the Old Gods' citadels, which caused the greatest battle Azeroth would ever know to erupt. One by one, the Old Gods were defeated and sequestered, but from this great siege between the gods, the rumor of a Titan having fallen echoes across the ages.

The Curse of Flesh had grown so malign, however, that it had symbiotically bound the infant world to the Old Gods, and their destruction would have ensured the annihilation of Azeroth. Instead, the Pantheon neutralized the power of the Old Gods, and sealed the entities away within the deeps of the world for the remainder of its existence. After the Old Gods were contained and their elemental servants banished, the spirits of the elements again settled into balance, and Azeroth's ability to birth and sustain life returned. The Titans reseeded the world, re-created the Earthen and empowered defensive measures, such as the Titanic watchers and the Dragon Aspects. They then departed from the world anew, leaving Azeroth to once again await the awakening of the first mortal beings.


In the novel The Sundering, it is hinted that the Old Gods are more powerful than the Titans, including even Sargeras. It is said that they are extremely powerful and that the combined might of many Titans are required to subdue them. It is also stated that if they are freed, even Sargeras will plead for peace of death. This is further supported by their statement that little effort is needed to destroy Sargeras and turn his Burning Legion into their minions.


Whispers of the old gods


Since the dawn of life on Azeroth, the imprisoned and sleeping Old Gods have been whispering to the subconsciousness of mortal and eternal beings alike, subverting their thoughts and feelings, and sometimes driving them to great malice, complete insanity, or both.The most notorious and tragic victim of the Old Whisperings is Neltharion the Earth-Warder; the once mighty Dragon Aspect who had been empowered by the Titan Khaz'goroth with dominion over the deep places of the world.Yet, not even Neltharion's great wisdom and power proved capable of breaking the grip the Old Whisperings had on his mind, causing the Earth-Warder to eventually lose all his sanity. Neltharion renamed himself Deathwing, seeking the genocide of all non-draconic life on Azeroth as well as the enslavement of the other dragonflights.


Malfurion Stormrage and Varo'then momentarily heard the Whisperings when they held the Demon Soul within their grasp. Malfurion has since stated that "Ysera's noble brood has fallen victim to the Old Whisperings", as well.The Highborne Queen Azshara is said to have heard the Whisperings moments before what would have been her death, causing her and her Highborne people to transform into the monstrous Naga-- an offer they either accepted willingly to avoid their fate or which has been coerced on them. The remainder of her surviving Highborne who made landfall in the Tirisfal Glades are rumored to have succumbed to insanity after hearing these same Whisperings.




The Sentinels and the Long Vigil
With the departure of their wayward cousins, the night elves turned their attention back to the safekeeping of their enchanted homeland. The druids, sensing that their time of hibernation was drawing near, prepared to sleep and leave their loved ones and families behind. Tyrande, who had become the High Priestess of Elune, asked her love, Malfurion, not to leave her for Ysera's Emerald Dream. But Malfurion, honor bound to enter the changing Dreamways, bid the priestess farewell and swore that they would never be apart so long as they held true to their love.

Left alone to protect Kalimdor from the dangers of the new world, Tyrande assembled a powerful fighting force from amongst her night elf sisters. The fearless, highly trained warrior women who pledged themselves to Kalimdor's defense became known as the Sentinels. Though they preferred to patrol the shadowy forests of Ashenvale on their own, they had many allies upon which they could call in times of urgency.


The demigod Cenarius remained nearby in the Moonglades of Mount Hyjal. His sons, known as the Keepers of the Grove, kept close watch on the night elves and regularly helped the Sentinels maintain peace in the land. Even Cenarius' shy daughters, the dryads, appeared in the open with increasing frequency.


The task of policing Ashenvale kept Tyrande busy, but without Malfurion at her side, she knew little joy. As the long centuries passed while the druids slept, her fears of a second demonic invasion grew. She could not shake the unnerving feeling that the Burning Legion might still be out there, beyond the Great Dark of the sky, plotting its revenge upon the night elves and the world of Azeroth.




The Founding of Quel'Thalas
The high elves, led by Dath'Remar, left Kalimdor behind them and challenged the storms of the Maelstrom. Their fleets wandered the wreckage of the world for many long years, and they discovered mysteries and lost kingdoms along their sojourn. Dath'Remar, who had taken the name Sunstrider (or "he who walks the day"), sought out places of considerable ley power upon which to build a new homeland for his people.

His fleet finally landed on the beaches of the kingdom men would later call Lordaeron. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies.


As the high elves crossed the rugged, mountainous lands of Lordaeron, their journey became more perilous. Since they were effectively cut off from the life-giving energies of the Well of Eternity, many of them fell ill from the frigid climate or died from starvation. The most disconcerting change, however, was the fact that they were no longer immortal or immune to the elements. They also shrank somewhat in height, and their skin lost its characteristic violet hue. Despite their hardships, they encountered many wondrous creatures that had never been seen in Kalimdor. They also found tribes of primitive humans who hunted throughout the ancient forestlands. However, the direst threat they encountered were the voracious and cunning forest trolls of Zul'Aman.


These moss-skinned trolls could regenerate lost limbs and heal grievous physical injuries, but they proved to be a barbaric, evil race. The Amani empire stretched across most of northern Lordaeron, and the trolls fought hard to keep unwanted strangers from their borders. The elves developed a deep loathing for the vicious trolls and killed them on sight whenever they were encountered.


After many long years, the high elves finally found a land which was reminiscent of Kalimdor. Deep within the northern forests of the continent, they founded the kingdom of Quel'Thalas and vowed to create a mighty empire which would dwarf that of their Kaldorei cousins. Unfortunately they soon learned that Quel'Thalas was founded upon an ancient troll city that the trolls still held to be sacred. Almost immediately, the trolls began to attack the elven settlements en masse.


The stubborn elves, unwilling to give up their new land, utilized the magics which they had gleaned from the Well of Eternity and kept the savage trolls at bay. Under Dath'Remar's leadership, they were able to defeat the Amani warbands that outnumbered them ten to one. Some elves, wary of the Kaldorei's ancient warnings, felt that their use of magic might possibly draw the attention of the banished Burning Legion. Therefore, they decided to mask their lands within a protective barrier which would still allow them to work their enchantments. They constructed a series of monolithic Runestones at various points around Quel'Thalas which marked the boundaries of the magic barrier. The Runestones not only masked the elves' magic from extra-dimensional threats, but helped to frighten away the superstitious troll warbands as well.


As time wore on, Quel'Thalas became a shining monument to the high elves' efforts and magical prowess. Its beauteous palaces were crafted in the same architectural style as the ancient halls of Kalimdor, yet they were interwoven with the natural topography of the land. Quel'Thalas had become the shining jewel that the elves had longed to create. The Convocation of Silvermoon was founded as the ruling power over Quel'Thalas, though the Sunstrider Dynasty maintained a modicum of political power. Comprised of seven of the greatest high elf lords, the Convocation worked to secure the safety of the elven lands and people. Surrounded by their protective barrier, the high elves remained unmoved by the old warnings of the Kaldorei and continued to use magic flagrantly in almost all aspects of their lives.


For nearly four thousand years the high elves lived peacefully within the secluded safety of their kingdom. Nevertheless, the vindictive trolls were not so easily defeated. They plotted and schemed in the depths of the forests and waited for the numbers of their warbands to grow. Finally, a mighty troll army charged out from the shadowy forests and once again laid siege to the shining spires of Quel'Thalas.





Arathor and the Troll Wars
As the high elves fought for their lives against the trolls' fierce onslaught, the scattered, nomadic humans of Lordaeron fought to consolidate their own tribal lands. The tribes of early humanity raided each other's settlements with little heed for racial unification or honor. Yet one tribe, known as the Arathi, saw that the trolls were becoming too great a threat to ignore. The Arathi wished to bring all of the tribes under its rule so that they could provide a unified front against the troll warbands.

Over the course of six years, the cunning Arathi outmaneuvered and outfought the rival tribes. After every victory, the Arathi offered peace and equality to the conquered people; thus, they won the loyalty of those they had beaten. Eventually the Arathi tribe came to include many disparate tribes, and the ranks of its army grew vast. Confident that they could hold their own against the troll warbands or even the reclusive elves if need be, the Arathi warlords decided to construct a mighty fortress city in the southern regions of Lordaeron. The city-state, named Strom, became the capital of the Arathi nation, Arathor. As Arathor prospered, humans from all over the vast continent traveled south to the protection and safety of Strom.

United under one banner, the human tribes developed a strong, optimistic culture. Thoradin, the king of Arathor, knew that the mysterious elves in the northlands were under constant siege by the trolls, but refused to risk the safety of his people in defense of reclusive strangers. Many months passed as rumors of the elves' supposed defeat trickled down from the north. It was only when weary ambassadors from Quel'Thalas reached Strom that Thoradin realized how great the troll threat truly was.

The elves informed Thoradin that the troll armies were vast and that once the trolls had destroyed Quel'Thalas, they would move on to attack the southlands. The desperate elves, in dire need of military aid, hastily agreed to teach certain select humans to wield magic in exchange for their help against the warbands. Thoradin, distrustful of any magic, agreed to aid the elves out of necessity. Almost immediately, elven sorcerers arrived in Arathor and began to instruct a group of humans in the ways of magic.

The elves found that although humans were innately clumsy in their handling of magic, they possessed a startling natural affinity for it. One hundred men were taught the very basics of the elves' magical secrets: no more than was absolutely necessary to combat the trolls. Convinced that their human students were ready to aid in the struggle, the elves left Strom and traveled north alongside the mighty armies of King Thoradin.

The united elf and human armies clashed against the overwhelming troll warbands at the foot of the Alterac Mountains. The battle lasted for many days, but the unflagging armies of Arathor never tired or gave an inch of ground before the troll onslaught. The elven lords deemed that the time had come to release the powers of their magic upon the enemy. The hundred human magi and a multitude of elven sorcerers called down the fury of the heavens and set the troll armies ablaze. The elemental fires prevented the trolls from regenerating their wounds and burned their tortured forms from the inside out.

As the troll armies broke and attempted to flee, Thoradin's armies ran them down and slaughtered every last one of their soldiers. The trolls would never fully recover from their defeat, and history would never see the trolls rise as one nation again. Assured that Quel'Thalas was saved from destruction, the elves made a pledge of loyalty and friendship to the nation of Arathor and to the bloodline of its king, Thoradin. Humans and elves would nurture peaceful relations for ages to come.



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